3D MODELING • TEACHER OVERVIEW
The Complete CAD Ladder: Draw, Model, Print, Decompose, Scale
Students draw a symbol, model it, design for a real body, break a familiar object into shapes, and finish by building a room to scale. This is the complete sequence. Teachers make calendar cuts locally.
OPTIONAL WHOLE-GROUP SLIDES
The Canvas pages and recorded videos are the independent and absence route. Download the 39-slide 3D Modeling Foundations deck · Make a Google copy when you want to teach Currency, Coin, Ring, and Favorite Toy from the front of the room. For Dream Room, use the separate scale deck and recorded walkthroughs.
- Launch and skill ladder: slides 1–2
- Currency: slides 3–8
- Coin and CAD basics: slides 9–19
- Ring and print thinking: slides 20–28
- Favorite Toy: slides 29–37
- Dream Room handoff: slides 38–39, then use the separate Dream Room resources below
The route at a glance
Paper currency, then a 3D coin. Students learn the workplane, move, rotate, resize, align, Group, and Hole.
Measure and build a ring. Teach flat bases, overhangs, slicing, and why a digital model may need revision before it prints.
Favorite Toy teaches students to find the boxes, cylinders, spheres, and cutouts inside a complex object before they build it.
Dream Room adds measurement, conversion, consistent scale, testing, and revision. It uses the prior CAD moves in one larger model.
Before students open Tinkercad
- Create your own Tinkercad Classroom. Use only the classroom links and codes generated for your class.
- Choose the district-approved join route. Tinkercad supports a teacher nickname plus class code and existing student accounts plus a class code. Test the route your students will use.
- Create Activities inside your class. Add Coin, Ring, Favorite Toy, and Dream Room. Attach a starting design only when the lesson calls for one.
- Open Student View before class. Make sure every Canvas file, video, assignment button, and Tinkercad direction works without your teacher permissions.
Grading and publication
- Lessons 1 to 3 are 5-point Minor skill checks.
- Favorite Toy and Dream Room are separate 100-point Major projects. Favorite Toy assesses shape decomposition and grouped construction. Dream Room assesses measurement, scale, and a larger finished model.
- The full route uses both. If your calendar forces a cut, make that decision for your class. If you skip Favorite Toy, model shape decomposition with one real object before students begin Dream Room.
- Dream Room Day 1 and Day 2 are formative and do not change the final grade.
- Xello Add Skills is unpublished. Test district access, then publish it when assigning the check-in.