Six Weeks 6 · Week 2 · Friday

Day 5: Merch Mode + Resume and Design Evidence

Students will identify a graphic-design career opportunity, test an audience-centered visual concept, and synthesize truthful résumé, revision, and job-search evidence.

Daily Learning Contract

  • Topic: Visual Communication
  • Objective: Students will identify a graphic-design career opportunity, test an audience-centered visual concept, and synthesize truthful résumé, revision, and job-search evidence.
  • TEKS: d(1)(C), d(6)(A), d(7)(A)
  • Demonstration of Learning: Final private résumé, visible revision record, seven-step job-search evidence, tailored bullet, next action, and visible 16-point Minor 2 rubric; FYF Merch Mode remains formative.

TEKS: d(1)(C), d(6)(A), d(7)(A) Evidence: final private résumé, visible revision record, seven-step job-search evidence, tailored bullet, next action, and visible 16-point Minor 2 rubric. Merch Mode is formative design practice.

Before Class

Per student, provide FYF pp. 256-258, pencil/markers, the two-page design companion, final resume, revision record, job-search trace, and Minor 2 rubric. Start with a readiness gate: students place the resume, revision record, job-search trace, and rubric in order before Merch Mode. Students missing evidence use the fixed models inside those packets; they do not reconstruct Days 2-4 or finish Merch Mode first. Project this design model: The message is calm electronic music. The title is largest; one original wave symbol repeats; the viewer noticed the title first. Revision: increase contrast between the title and background. Canva, Adobe Express, and paper are equal.

50-Minute Flow

  1. Readiness gate — 8 min. Put all Minor evidence in order; route missing evidence to the fixed packet models.
  2. Merch principle and sketch — 8 min. Use one audience, message, hierarchy choice, and original symbol.
  3. Three-second test — 8 min. Record what was noticed and make one visible revision.
  4. Career/resume connection — 6 min. One designer duty, current national BLS evidence/limit, and an action-task-result résumé bullet.
  5. Minor review and self-score — 13 min. Check all four criteria and make one visible evidence repair.
  6. Package and submit — 7 min. Upload one combined PDF/document, type responses under the exact rubric labels, or turn in one labeled paper set. Do not submit Merch Mode as a second graded artifact.

Monitor and Key

At minute 8, every student should have all Minor evidence in order or be using a fixed recovery model. If one-third are missing work, pause Merch Mode and run the rubric recovery route. At minute 22, ready students should have one original testable design concept and one viewer/self-test note. At minute 37, each Minor route should contain the resume, revision, seven-step trace, tailored bullet, and next action. At minute 46, the rubric should include a self-score and visible evidence repair. Graphic Designers create visual concepts to communicate ideas. Current BLS evidence: $61,300 May 2024 U.S. median, bachelor's degree as typical entry education, 2% projected 2024-34 growth, and about 20,000 annual openings. These are not DFW starting pay or a guarantee. Give Merch Mode formative feedback on audience, originality, testing, and revision. Score Minor 2 only on the truthful résumé, visible revision, safe seven-step search, tailored evidence, and next action. Safe trim: defer Merch Mode build and polish; never trim Minor assembly, self-score, privacy check, or submission.

Platform and Local Boundary

Current Irving public evidence names Graphic Design and Digital Communication at Irving High, MacArthur, and Nimitz. It does not guarantee schedule, certification, equipment, placement, admission, or employment. Xello Resume Builder and H&L App Exploration are optional extensions only.