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Teacher Guide: Branching Narratives

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WEEK 5 | TEACHER GUIDE

Visitor Decisions

Students should feel the cause and effect: a visitor's choice changes the route, and the route changes the outcome.

The five-day route

  1. Day 1: Two-Door Challenge. Build one start, two choices, and two different outcomes.
  2. Day 2: Story Map. Approve the full route before students build.
  3. Days 3 and 4: Build at least four scenes, two decision points, and two endings.
  4. Day 5: A partner tests every route. The creator repairs one broken or confusing point, then publishes.

Project choices

Default: Visitor Decisions

The same first-time visitor makes orientation, safety, access, or service choices inside the place. Each choice changes the next step or outcome.

Optional creative route

An escape room or another teacher-approved scenario may use the same four-scene, two-decision structure.

Scenario Builder and fallback

Scenario Builder uses branching blocks to send viewers down different paths. If your license cannot share scenarios, students can meet the same target with four regular ThingLink scenes. Scene 1 is the start and first decision. One choice goes to Scene 2, a second decision; the other goes to Scene 4, an ending. Scene 2 sends viewers to Scene 3 or Scene 4, the two endings. Grade the same plan, choices, navigation, audience access, and revision.

Branching block guide

Leave-up checks

Story map

Every box has a title, what happens, choices, and arrows to the next scene.

Build

Start + 2 decision points + 2 endings. No dead ends unless the dead end is an intentional ending.

Test

Open every path. Record one confusing or broken point. Revise it before submitting.

Projection support

Teach Slides 14 through 23. Slides 14 through 16 teach cause, choice, and consequence. Slide 17 runs the Two-Door practice. Slide 18 models a complete visitor route. Slide 19 is the story-map approval screen. Slides 20 and 21 establish the default project and the Scenario Builder or linked-scene fallback. Slides 22 and 23 guide building and testing. Leave Slide 24 projected during build time. Use Slide 25 before submission and Slide 26 for the exit check.

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