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Facilitator's Guide: Virtual Reality in Delightex

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Unpublished

◈ FACILITATOR’S GUIDE · SW6 ◈

Facilitator’s Guide: Virtual Reality in Delightex

Everything you need to run this unit.

⏱ ~8 class periods🥼 Make: three VR builds, ending in a novel retelling📱 Delightex · 360 photos

The unit at a glance

Module itemWhat happens~Time
Virtual Reality in Delightex — three lessons, each one bigger than the last
Lesson 1: The Basics of DelightexThe VR planet. Five or more objects, one animated feature, a moving camera, a floor and text labels. Their first hour in the tool; the two example worlds are worth opening together.~60 min
Facilitator’s Guide and Materials: 360 Images and ScenesTeacher page. Read before Lesson 2. It carries the detailed guide plus a presentation, worksheet and checkpoint if you would rather teach the lesson directly.15 min
Lesson 2: 360 Images and ScenesTwo scenes: a real 360 photo with 3D objects added, then a 3D recreation of that same photo — plus a clickable door coded in both directions to move between them.2 periods
Lesson 3: VR NovelThe unit’s final project, across five days. Day 1 storyboard, Days 2–4 build three scenes from a novel they read in ELAR, Day 5 showcase and peer feedback. Each scene needs 6–7 objects, 2 animated, 1 on a path, dialogue, a background and sound.5 periods

Materials + prep

  • Delightex accounts already working — sign in with Microsoft using @stu.irvingisd.net. If your class came through the AR module, this is the same account and it should already be set.
  • A source of 360 photos for Lesson 2. The body points students at the VR Media Library; download one yourself first so you can demo the Environment → Edit → Upload path.
  • The Lesson 2 materials from the teacher page (presentation, worksheet, checkpoint) if you plan to teach it live rather than sending students through the videos.
  • The Lesson 3 storyboard worksheet, one per student, ready for Day 1.
  • Novels. Lesson 3 asks students to pick a book they read in ELAR this year. Check with the ELAR teacher and have a short list on the board, or Day 1 becomes a period of deciding.
  • Phones or headsets if you want students to actually view their builds in VR mode rather than just on screen.

Watch-fors

  • Delightex was called CoSpaces, and the old name is still visible. Tutorial videos say CoSpaces, the share links are edu.cospaces.io, and the code blocks are still called CoBlocks in the product. None of that is broken — say it once at the start of Lesson 1 and students will stop asking.
  • Lesson 2 fails on the door. The one mistake the lesson calls out by name is forgetting to add something clickable, and without it the two scenes never connect. Check for the door before students start coding, not after.
  • Lesson 3 is five periods and needs a real book behind it. A student who cannot name a novel they actually read will spend three days building a scene from nothing. Settle the book on Day 1, during the storyboard, and approve it before they open Delightex.
  • An optional self-paced version of Lesson 2 is available in Enrichment · Parked Alternates. Use it instead of the teacher-led lesson when that route fits your class.

Grading

All three lessons — Lesson 1, Lesson 2 and Lesson 3: VR Novel — are 5 points each, 15 points total. Each accepts either a website URL or a file upload, so a Delightex share link is a valid submission for all three. Lesson 3 also asks for the storyboard worksheet, so expect two things from that one.