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Day 1 · Meet the AI: Train It, Then Break It

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PICTURE THIS · DAY 1 OF 5

Meet the AI: Train It, Then Break It

Teach a computer what your thumbs mean, then discover what it did not learn.

Topic: Image classification
Objective: I can train a two-class image model and test it with examples it has not seen.
Demonstration of learning: I can name one condition that made my model fail and explain what training data it needs next.

Launch

A computer does not see a thumb the way you do. It finds patterns in the examples you provide.

Predict: What could change about a thumbs-up photo without changing its meaning?

Build the first model

  • Open Teachable Machine and choose Image Project → Standard image model.
  • Rename the two classes Thumbs Up and Thumbs Down.
  • Record at least 30 examples for each class. Change the angle, distance, hand position, and background.
  • Train the model. Watch the confidence bars while you test.

Try to break it

  • Turn your thumb sideways.
  • Use your other hand.
  • Move closer and farther away.
  • Change the background or lighting.
  • Ask another person to test it.

Work-time success criteria

  • Both classes have at least 30 varied examples.
  • The model predicts both classes.
  • You recorded one failure condition.
  • You can say what new examples would make the model more reliable.

Canvas check: Export the shareable model URL and submit it here. In the comment, complete: My model struggled when ______ because my training data did not include ______.

Need a walkthrough?

Watch this short classroom walkthrough, then return to your own model.

Watch the 2:24 walkthrough

RAISE Playground was created by the MIT RAISE Initiative and the Personal Robots Group at the MIT Media Lab.