WEEK 5 | DAY 2 | PLANNING GATE
Map the Visitor's Choices
A branching project is easier to repair on paper than after every scene has been built.
Choose the decisions
Default: Visitor Decisions
Continue the same place and visitor. Build orientation, safety, access, or service choices that change the visitor's next step or outcome.
Optional creative route
An escape room or another teacher-approved scenario may use the same required structure.
Map before you build
Draw every scene as a box. Draw every choice as an arrow. Your teacher should be able to trace both endings without guessing.
Inside every box
Scene title
What happens
Media you need
What happens
Media you need
Beside every arrow
Choice label
Where it leads
Why the outcome changes
Where it leads
Why the outcome changes
Required route
- At least four scenes
- At least two decision points
- At least two different endings
- One planned 360 scene
- No accidental dead ends
Sentence stem: If the viewer chooses ___, then ___ happens because ___.
Word bank: start · choice · branch · scene · ending · cause · effect
Submit for approval
- Upload a clear photo or screenshot of the complete story map.
- In a Canvas comment, answer: Which choice changes the experience the most, and why?
- Wait for teacher approval before building the final project.